Photon Engine
2.0.0-beta
A physically based renderer.
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Concurrent Directory Reference
Files
concurrent.cpp
concurrent.h
FixedSizeThreadPool.cpp
FixedSizeThreadPool.h
InitiallyPausedThread.cpp
InitiallyPausedThread.h
PeriodicSingleThreadExecutor.cpp
PeriodicSingleThreadExecutor.h
TAtomicQuasiQueue.h
TAtomicQuasiQueue.ipp
TBlockableAtomicQuasiQueue.h
TBlockableAtomicQuasiQueue.ipp
TMRSWResource.h
TRelaxedAtomic.h
TSPSCExecutor.h
TSPSCExecutor.ipp
TSPSCRingBuffer.h
TSynchronized.h
Workflow.cpp
Workflow.h
Source
Utility
Concurrent
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