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Photon Engine
2.0.0-beta
A physically based renderer.
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concurrent.cpp
concurrent.h
FixedSizeThreadPool.cpp
FixedSizeThreadPool.h
InitiallyPausedThread.cpp
InitiallyPausedThread.h
PeriodicSingleThreadExecutor.cpp
PeriodicSingleThreadExecutor.h
TAtomicQuasiQueue.h
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TBlockableAtomicQuasiQueue.h
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TMRSWResource.h
TRelaxedAtomic.h
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TSPSCRingBuffer.h
TSynchronized.h
Workflow.cpp
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