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Photon Editor Library 2.0.0-beta
A physically based renderer.
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#include "RenderCore/OpenGL/OpenglGHI.h"#include "Platform/Platform.h"#include "RenderCore/ghi_infos.h"#include "RenderCore/OpenGL/OpenglContext.h"#include "RenderCore/OpenGL/opengl_enums.h"#include "RenderCore/OpenGL/OpenglTexture.h"#include "RenderCore/OpenGL/OpenglFramebuffer.h"#include "RenderCore/OpenGL/Opengl.h"#include "RenderCore/OpenGL/OpenglMesh.h"#include "RenderCore/OpenGL/OpenglIndexStorage.h"#include "RenderCore/OpenGL/OpenglVertexStorage.h"#include "RenderCore/OpenGL/OpenglShader.h"#include "RenderCore/OpenGL/OpenglShaderProgram.h"#include "ThirdParty/glad2_with_GLFW3.h"#include <Common/assertion.h>#include <Common/logging.h>#include <Common/utility.h>#include <Utility/TBitFlags.h>#include <string_view>#include <cstddef>#include <format>Namespaces | |
| namespace | ph |
| namespace | ph::editor |
| namespace | ph::editor::ghi |
Functions | |
| ph::editor::ghi::PH_DEFINE_INTERNAL_LOG_GROUP (OpenglGHI, GHI) | |
| void APIENTRY | ph_editor_OpenGL_debug_callback (const GLenum source, const GLenum type, const GLuint id, const GLenum severity, const GLsizei length, const GLchar *const message, const void *const userParam) |
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inline |