Photon Editor Library 2.0.0-beta
A physically based renderer.
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#include <Common/primitive_type.h>
#include <Math/math.h>
#include <Utility/TBitFlags.h>
Go to the source code of this file.
Namespaces | |
namespace | ph |
namespace | ph::editor |
namespace | ph::editor::ghi |
Enumerations | |
enum class | ph::editor::ghi::EClearTarget : uint32f { ph::editor::ghi::None = math::flag_bit<uint32f, 0>() , ph::editor::ghi::Color = math::flag_bit<uint32f, 1>() , ph::editor::ghi::Depth = math::flag_bit<uint32f, 2>() , ph::editor::ghi::Stencil = math::flag_bit<uint32f, 3>() } |
Functions | |
ph::editor::ghi::PH_DEFINE_INLINE_ENUM_FLAG_OPERATORS (EClearTarget) | |