Photon Editor Library 2.0.0-beta
A physically based renderer.
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EClearTarget.h File Reference
#include <Common/primitive_type.h>
#include <Math/math.h>
#include <Utility/TBitFlags.h>

Go to the source code of this file.

Namespaces

namespace  ph
 
namespace  ph::editor
 
namespace  ph::editor::ghi
 

Enumerations

enum class  ph::editor::ghi::EClearTarget : uint32f { ph::editor::ghi::None = math::flag_bit<uint32f, 0>() , ph::editor::ghi::Color = math::flag_bit<uint32f, 1>() , ph::editor::ghi::Depth = math::flag_bit<uint32f, 2>() , ph::editor::ghi::Stencil = math::flag_bit<uint32f, 3>() }
 

Functions

 ph::editor::ghi::PH_DEFINE_INLINE_ENUM_FLAG_OPERATORS (EClearTarget)