7#include <Common/primitive_type.h>
Definition opengl_enums.cpp:6
GLenum to_wrap_type(EWrapMode wrapMode)
Definition opengl_enums.cpp:206
GLenum to_filter_type(EFilterMode filterMode)
Definition opengl_enums.cpp:190
GLenum to_data_type(EPixelComponent componentType)
Definition opengl_enums.cpp:56
GLenum to_base_format(GLenum internalFormat)
Definition opengl_enums.cpp:222
GLenum to_internal_format(ESizedPixelFormat sizedFormat)
Definition opengl_enums.cpp:8
GLenum to_primitive_type(EMeshDrawMode drawMode)
Definition opengl_enums.cpp:140
bool is_color_format(GLenum internalFormat)
Definition opengl_enums.cpp:299
GLenum to_color_attachment(uint32 slotIndex)
Definition opengl_enums.cpp:39
uint32 num_pixel_components(GLenum internalFormat)
Definition opengl_enums.cpp:262
GLenum to_shader_type(EShadingStage shadingStage)
Definition opengl_enums.cpp:171
ESizedPixelFormat
Combined pixel layout and component type information. Unless stated explicitly, the characters RGB do...
Definition ghi_enums.h:19
EPixelFormat
Definition ghi_enums.h:31
EWrapMode
Definition ghi_enums.h:64
EStorageElement
Definition ghi_enums.h:70
EFilterMode
Definition ghi_enums.h:58
EShadingStage
Definition ghi_enums.h:104
EMeshDrawMode
Definition ghi_enums.h:93
EPixelComponent
Definition ghi_enums.h:42