|
Photon Editor Library 2.0.0-beta
A physically based renderer.
|
#include "RenderCore/GraphicsObjectManager.h"#include "EditorCore/Storage/TTrivialItemPool.h"#include "EditorCore/Storage/TConcurrentHandleDispatcher.h"#include "EditorCore/Storage/TWeakHandle.h"#include "RenderCore/OpenGL/OpenglTexture.h"#include "RenderCore/OpenGL/OpenglFramebuffer.h"#include <Utility/Concurrent/TAtomicQuasiQueue.h>#include <Utility/TFunction.h>#include <Common/primitive_type.h>#include <vector>Go to the source code of this file.
Classes | |
| struct | ph::editor::ghi::OpenglObjectCreator |
| struct | ph::editor::ghi::OpenglObjectManipulator |
| struct | ph::editor::ghi::OpenglObjectDeleter |
| class | ph::editor::ghi::OpenglObjectManager |
Namespaces | |
| namespace | ph |
| namespace | ph::editor |
| namespace | ph::editor::ghi |