Photon Editor Library 2.0.0-beta
A physically based renderer.
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Editor.h File Reference
#include "EditorCore/TClassEventDispatcher.h"
#include "EditorCore/Event/KeyPressedEvent.h"
#include "EditorCore/Event/KeyReleasedEvent.h"
#include "EditorCore/Event/DisplayFramebufferResizedEvent.h"
#include "EditorCore/Event/SceneFramebufferResizedEvent.h"
#include "EditorCore/Event/DisplayClosedEvent.h"
#include "EditorCore/Event/DisplayFocusChangedEvent.h"
#include "EditorCore/Event/AppModuleActionEvent.h"
#include "App/Event/DesignerSceneAddedEvent.h"
#include "App/Event/DesignerSceneRemovalEvent.h"
#include "App/Event/ActiveDesignerSceneChangedEvent.h"
#include "App/EditorEventQueue.h"
#include "App/HelpMenu/HelpMenu.h"
#include "App/Misc/DimensionHints.h"
#include "App/Misc/EditorStats.h"
#include "EditorCore/FileSystemExplorer.h"
#include "App/EditContext.h"
#include "App/Event/EditContextUpdatedEvent.h"
#include <Common/assertion.h>
#include <Common/primitive_type.h>
#include <Utility/TFunction.h>
#include <Utility/TUniquePtrVector.h>
#include <Utility/INoCopyAndMove.h>
#include <cstddef>
#include <list>
#include <string>
#include <memory>
#include "App/Editor.ipp"

Go to the source code of this file.

Classes

class  ph::editor::Editor
 

Namespaces

namespace  ph
 
namespace  ph::editor