Photon Editor Library 2.0.0-beta
A physically based renderer.
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#include "App/Editor.h"
#include "ph_editor.h"
#include "EditorCore/Thread/Threads.h"
#include "Designer/DesignerScene.h"
#include "Designer/IO/DesignerSceneWriter.h"
#include "Designer/IO/DesignerSceneReader.h"
#include "App/Misc/EditorSettings.h"
#include "Designer/Imposter/ImposterObject.h"
#include "Designer/Imposter/SpecializedImposterBinder.h"
#include <Common/assertion.h>
#include <Common/logging.h>
#include <Common/profiling.h>
#include <Common/io_exceptions.h>
#include <Utility/Timer.h>
#include <DataIO/FileSystem/Path.h>
#include <DataIO/FileSystem/Filesystem.h>
#include <SDL/TSdl.h>
#include <SDL/SdlSceneFileWriter.h>
#include <SDL/SdlSceneFileReader.h>
#include <SDL/Introspect/SdlOutputContext.h>
#include <SDL/SdlResourceLocator.h>
#include <SDL/sdl_exceptions.h>
#include <SDL/SceneDescription.h>
#include <utility>
#include <memory>
#include <vector>
Namespaces | |
namespace | ph |
namespace | ph::editor |
Functions | |
ph::editor::PH_DEFINE_INTERNAL_LOG_GROUP (Editor, App) | |