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Photon Editor Library 2.0.0-beta
A physically based renderer.
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#include "App/Editor.h"#include "ph_editor.h"#include "EditorCore/Thread/Threads.h"#include "Designer/DesignerScene.h"#include "Designer/IO/DesignerSceneWriter.h"#include "Designer/IO/DesignerSceneReader.h"#include "App/Misc/EditorSettings.h"#include "Designer/Imposter/ImposterObject.h"#include "Designer/Imposter/SpecializedImposterBinder.h"#include <Common/assertion.h>#include <Common/logging.h>#include <Common/profiling.h>#include <Common/io_exceptions.h>#include <Utility/Timer.h>#include <DataIO/FileSystem/Path.h>#include <DataIO/FileSystem/Filesystem.h>#include <SDL/TSdl.h>#include <SDL/SdlSceneFileWriter.h>#include <SDL/SdlSceneFileReader.h>#include <SDL/Introspect/SdlOutputContext.h>#include <SDL/SdlResourceLocator.h>#include <SDL/sdl_exceptions.h>#include <SDL/SceneDescription.h>#include <utility>#include <memory>#include <vector>Namespaces | |
| namespace | ph |
| namespace | ph::editor |
Functions | |
| ph::editor::PH_DEFINE_INTERNAL_LOG_GROUP (Editor, App) | |