Photon Editor Library
2.0.0-beta
A physically based renderer.
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EditContext.h
Go to the documentation of this file.
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#pragma once
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#include "
Designer/designer_fwd.h
"
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namespace
ph::editor
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{
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class
EditContext
final
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{
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public
:
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DesignerScene
*
activeScene
=
nullptr
;
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};
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}
// end namespace ph::editor
ph::editor::DesignerScene
Definition
DesignerScene.h:58
ph::editor::EditContext
Definition
EditContext.h:9
ph::editor::EditContext::activeScene
DesignerScene * activeScene
Definition
EditContext.h:11
designer_fwd.h
ph::editor
Definition
ph_editor.h:10
Source
App
EditContext.h
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1.11.0