Photon Editor Library 2.0.0-beta
A physically based renderer.
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Application.cpp File Reference
#include "App/Application.h"
#include "App/AppSettings.h"
#include "ph_editor.h"
#include "Platform/GlfwPlatform/GlfwPlatform.h"
#include "EditorCore/Thread/Threads.h"
#include "App/Module/ProcedureModule.h"
#include "App/Module/RenderModule.h"
#include "App/Module/MainThreadUpdateContext.h"
#include "App/Module/MainThreadRenderUpdateContext.h"
#include "App/Module/ModuleAttachmentInfo.h"
#include "Render/RenderThreadCaller.h"
#include <Common/assertion.h>
#include <Common/logging.h>
#include <Common/profiling.h>
#include <Utility/Timer.h>
#include <DataIO/FileSystem/Path.h>
#include <DataIO/FileSystem/Filesystem.h>
#include <SDL/TSdl.h>
#include <utility>
#include <chrono>
#include <cstddef>
#include <thread>
#include <condition_variable>
#include <mutex>

Namespaces

namespace  ph
 
namespace  ph::editor
 

Functions

 ph::editor::PH_DEFINE_INTERNAL_LOG_GROUP (Application, App)
 
 ph::editor::PH_DEFINE_PROFILE_UNIT_NAME (MainLoop)