#include "Designer/designer_fwd.h"
#include "Designer/ViewportCamera.h"
#include "EditorCore/TClassEventDispatcher.h"
#include "Designer/Event/DesignerObjectAddedEvent.h"
#include "Designer/Event/DesignerObjectRemovalEvent.h"
#include <Common/primitive_type.h>
#include <Common/logging.h>
#include <Utility/TUniquePtrVector.h>
#include <Utility/TSpan.h>
#include <SDL/Object.h>
#include <SDL/sdl_interface.h>
#include <SDL/SceneDescription.h>
#include <Utility/IMoveOnly.h>
#include <DataIO/FileSystem/Path.h>
#include <DataIO/FileSystem/ResourceIdentifier.h>
#include <Utility/TFunction.h>
#include <vector>
#include <memory>
#include <cstddef>
#include <string>
#include <string_view>
#include <functional>
#include <unordered_map>
#include <array>
#include "Designer/DesignerScene.ipp"
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