Photon Editor Library 2.0.0-beta
A physically based renderer.
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DesignerScene.h File Reference
#include "Designer/designer_fwd.h"
#include "Designer/ViewportCamera.h"
#include "EditorCore/TClassEventDispatcher.h"
#include "Designer/Event/DesignerObjectAddedEvent.h"
#include "Designer/Event/DesignerObjectRemovalEvent.h"
#include <Common/primitive_type.h>
#include <Common/logging.h>
#include <Utility/TUniquePtrVector.h>
#include <Utility/TSpan.h>
#include <SDL/Object.h>
#include <SDL/sdl_interface.h>
#include <SDL/SceneDescription.h>
#include <Utility/IMoveOnly.h>
#include <DataIO/FileSystem/Path.h>
#include <DataIO/FileSystem/ResourceIdentifier.h>
#include <Utility/TFunction.h>
#include <vector>
#include <memory>
#include <cstddef>
#include <string>
#include <string_view>
#include <functional>
#include <unordered_map>
#include <array>
#include "Designer/DesignerScene.ipp"

Go to the source code of this file.

Classes

class  ph::editor::DesignerRendererBinding
 
class  ph::editor::DesignerScene
 

Namespaces

namespace  ph
 
namespace  ph::editor
 
namespace  ph::editor::render
 

Functions

 ph::editor::PH_DECLARE_LOG_GROUP (DesignerScene)