Photon Editor Library 2.0.0-beta
A physically based renderer.
|
#include <Common/primitive_type.h>
#include <Math/math.h>
#include <memory>
Go to the source code of this file.
Namespaces | |
namespace | ph |
namespace | ph::editor |
Enumerations | |
enum class | ph::editor::EObjectState : uint32f { ph::editor::HasInitialized = math::flag_bit<uint32f, 0>() , ph::editor::HasRenderInitialized = math::flag_bit<uint32f, 1>() , ph::editor::HasRenderUninitialized = math::flag_bit<uint32f, 2>() , ph::editor::HasUninitialized = math::flag_bit<uint32f, 3>() , ph::editor::Root = math::flag_bit<uint32f, 4>() , ph::editor::Ticking = math::flag_bit<uint32f, 5>() , ph::editor::RenderTicking = math::flag_bit<uint32f, 6>() , ph::editor::Selected = math::flag_bit<uint32f, 7>() , ph::editor::Hidden = math::flag_bit<uint32f, 8>() } |