Photon Editor Library 2.0.0-beta
A physically based renderer.
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designer_fwd.h File Reference
#include <Common/primitive_type.h>
#include <Math/math.h>
#include <memory>

Go to the source code of this file.

Namespaces

namespace  ph
 
namespace  ph::editor
 

Enumerations

enum class  ph::editor::EObjectState : uint32f {
  ph::editor::HasInitialized = math::flag_bit<uint32f, 0>() , ph::editor::HasRenderInitialized = math::flag_bit<uint32f, 1>() , ph::editor::HasRenderUninitialized = math::flag_bit<uint32f, 2>() , ph::editor::HasUninitialized = math::flag_bit<uint32f, 3>() ,
  ph::editor::Root = math::flag_bit<uint32f, 4>() , ph::editor::Ticking = math::flag_bit<uint32f, 5>() , ph::editor::RenderTicking = math::flag_bit<uint32f, 6>() , ph::editor::Selected = math::flag_bit<uint32f, 7>() ,
  ph::editor::Hidden = math::flag_bit<uint32f, 8>()
}