5#include <Common/assertion.h>
Event for an object that is added. The object has been initialized when this event fires.
Definition DesignerObjectAddedEvent.h:16
DesignerObjectAddedEvent(DesignerObject *obj, DesignerScene *scene)
Definition DesignerObjectAddedEvent.h:29
DesignerObject & getObject() const
Definition DesignerObjectAddedEvent.h:40
Definition DesignerObject.h:31
Definition DesignerSceneEvent.h:16
static bool isInitialized(DesignerObject *obj)
Definition DesignerSceneEvent.cpp:12
Definition DesignerScene.h:58
Definition ph_editor.h:10