Photon Editor Library 2.0.0-beta
A physically based renderer.
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MainThreadUpdateContext.h
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1#pragma once
2
3#include <Common/primitive_type.h>
4
5#include <cstddef>
6
7namespace ph::editor
8{
9
11{
12public:
15 uint64 frameNumber = 0;
16
19 float64 deltaS = 0.0;
20};
21
22}// end namespace ph::editor
Definition MainThreadUpdateContext.h:11
uint64 frameNumber
Current frame number on the main thread.
Definition MainThreadUpdateContext.h:15
float64 deltaS
Time elapsed since last update in seconds.
Definition MainThreadUpdateContext.h:19
Definition ph_editor.h:10