Photon Editor Library 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
GraphicsArena.h File Reference
#include <Utility/TSpan.h>
#include <cstddef>
#include "RenderCore/Memory/GraphicsArena.ipp"

Go to the source code of this file.

Classes

class  ph::editor::ghi::GraphicsArena
 Graphics memory allocation helper. The arena is allocating lazily, i.e., constructing and copying an arena instance won't allocate any memory, the actual allocation occurs when memory is explicitly requested. In addition to memory reusability, this class also provides various fallback mechanisms to ensure every memory request can be fulfilled. More...
 

Namespaces

namespace  ph
 
namespace  ph::editor
 
namespace  ph::editor::ghi