Photon Engine 2.0.0-beta
A physically based renderer.
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#include <Common/config.h>
#include <Common/primitive_type.h>
#include <atomic>
#include <vector>
#include <functional>
#include <thread>
#include <mutex>
#include <condition_variable>
Go to the source code of this file.
Classes | |
class | ph::PeriodicSingleThreadExecutor |
A single-thread executor that runs specified works periodically. The executor can be used concurrently, namely, it is thread-safe. However, the user must ensure that the pool is properly initialized before subsequent usages. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |