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Photon Engine 2.0.0-beta
A physically based renderer.
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#include <Common/config.h>#include <Common/primitive_type.h>#include <atomic>#include <vector>#include <functional>#include <thread>#include <mutex>#include <condition_variable>Go to the source code of this file.
Classes | |
| class | ph::PeriodicSingleThreadExecutor |
| A single-thread executor that runs specified works periodically. The executor can be used concurrently, namely, it is thread-safe. However, the user must ensure that the pool is properly initialized before subsequent usages. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |