|
Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "Utility/INoCopyAndMove.h"#include <type_traits>#include <utility>#include <mutex>#include <shared_mutex>Go to the source code of this file.
Classes | |
| class | ph::TMRSWResource< Resource > |
| A resource wrapper that facilitates Multiple-Readers Single-Writer (MRSW) usages. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |