Photon Engine 2.0.0-beta
A physically based renderer.
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TRelaxedAtomic.h File Reference
#include <atomic>
#include <type_traits>

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Classes

class  ph::TRelaxedAtomic< T >
 Wrapper for relaxed atomic read and write. May resort to lock based read/write if atomic read/write for type T is not supported. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.