Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
Path.h File Reference
#include "Utility/TSpan.h"
#include <Common/Utility/string_utils.h>
#include <Common/compiler.h>
#include <cstddef>
#include <string>
#include <utility>
#include <filesystem>

Go to the source code of this file.

Classes

class  ph::Path
 General path representation. Does not check whether the target actually exists (e.g., on a filesystem). To check target existence, use Filesystem. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 PH_DEFINE_INLINE_TO_STRING_FORMATTER (ph::Path)
 

Function Documentation

◆ PH_DEFINE_INLINE_TO_STRING_FORMATTER()

PH_DEFINE_INLINE_TO_STRING_FORMATTER ( ph::Path )