Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
ResourceIdentifier.cpp File Reference
#include "DataIO/FileSystem/ResourceIdentifier.h"
#include "DataIO/FileSystem/IResourceIdentifierResolver.h"
#include <utility>
#include <format>

Namespaces

namespace  ph
 The root for all renderer implementations.