Photon Engine 2.0.0-beta
A physically based renderer.
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PfmFile.cpp File Reference
#include "DataIO/PfmFile.h"
#include "DataIO/FileSystem/Path.h"
#include "DataIO/Stream/BinaryFileInputStream.h"
#include "DataIO/Stream/BinaryFileOutputStream.h"
#include "Utility/utility.h"
#include <Common/logging.h>
#include <Common/io_exceptions.h>
#include <Common/Utility/string_utils.h>
#include <string>
#include <string_view>
#include <limits>
#include <vector>
#include <array>
#include <cmath>

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 ph::PH_DEFINE_INTERNAL_LOG_GROUP (PfmFile, DataIO)