Photon Engine 2.0.0-beta
A physically based renderer.
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EPictureFile.h File Reference
#include <string_view>

Go to the source code of this file.

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Enumerations

enum class  ph::EPictureFile {
  ph::Unknown = 0 , ph::PNG , ph::JPG , ph::BMP ,
  ph::TGA , ph::HDR , ph::EXR , ph::HighPrecisionEXR ,
  ph::PFM
}
 

Functions

EPictureFile ph::picture_file_type_from_extension (std::string_view ext)