Photon Engine 2.0.0-beta
A physically based renderer.
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#include <string_view>
Go to the source code of this file.
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Enumerations | |
enum class | ph::EPictureFile { ph::Unknown = 0 , ph::PNG , ph::JPG , ph::BMP , ph::TGA , ph::HDR , ph::EXR , ph::HighPrecisionEXR , ph::PFM } |
Functions | |
EPictureFile | ph::picture_file_type_from_extension (std::string_view ext) |