Photon Engine 2.0.0-beta
A physically based renderer.
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ResourceIdentifier.h File Reference
#include "DataIO/FileSystem/Path.h"
#include <Common/Utility/string_utils.h>
#include <string>
#include <variant>

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Classes

class  ph::ResourceIdentifier
 An general identifier that points to some resource. This is the most general form of a resource identifier, typically refers to as Photon Resource Identifier (PRI) thoughout the engine. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 PH_DEFINE_INLINE_TO_STRING_FORMATTER (ph::ResourceIdentifier)
 

Function Documentation

◆ PH_DEFINE_INLINE_TO_STRING_FORMATTER()

PH_DEFINE_INLINE_TO_STRING_FORMATTER ( ph::ResourceIdentifier )