Photon Engine 2.0.0-beta
A physically based renderer.
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#include "DataIO/FileSystem/Path.h"
#include <Common/Utility/string_utils.h>
#include <string>
#include <variant>
Go to the source code of this file.
Classes | |
class | ph::ResourceIdentifier |
An general identifier that points to some resource. This is the most general form of a resource identifier, typically refers to as Photon Resource Identifier (PRI) thoughout the engine. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Functions | |
PH_DEFINE_INLINE_TO_STRING_FORMATTER (ph::ResourceIdentifier) | |
PH_DEFINE_INLINE_TO_STRING_FORMATTER | ( | ph::ResourceIdentifier | ) |