Photon Engine 2.0.0-beta
A physically based renderer.
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#include "EngineInitSettings.h"
#include <Common/config.h>
#include <Common/io_exceptions.h>
#include <Common/Config/IniFile.h>
#include <Common/Utility/string_utils.h>
#include <filesystem>
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |