Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Utility/TStableIndexDenseVector.h"
#include "Core/Engine.h"
#include "Frame/TFrame.h"
#include "Utility/ByteBuffer.h"
#include <Common/logging.h>
#include <memory>
#include <mutex>
#include <type_traits>
#include <utility>
#include <string>
Go to the source code of this file.
Classes | |
class | ph::ApiDatabase |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Functions | |
ph::PH_DEFINE_EXTERNAL_LOG_GROUP (ApiDatabase, Core) | |