Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
CoreResource.h
Go to the documentation of this file.
1#pragma once
2
4
5#include <string>
6
7namespace ph
8{
9
11{
12public:
13 explicit CoreResource(const std::string& identifier);
14
15 Path getPath() const;
16
17private:
18 std::string m_identifier;
19};
20
21}// end namespace ph
Definition CoreResource.h:11
CoreResource(const std::string &identifier)
Definition CoreResource.cpp:8
Path getPath() const
Definition CoreResource.cpp:12
General path representation. Does not check whether the target actually exists (e....
Definition Path.h:21
The root for all renderer implementations.
Definition EEngineProject.h:6