Photon Editor Library
2.0.0-beta
A physically based renderer.
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Photon Editor Library
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Imposter
GeneralImposter.cpp
►
GeneralImposter.h
GeneralImposter.ipp
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ImposterObject.cpp
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ImposterObject.h
ImposterObject.ipp
SpecializedImposterBinder.cpp
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SpecializedImposterBinder.h
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IO
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AbstractDesignerObject.cpp
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AbstractDesignerObject.h
AbstractDesignerObject.ipp
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designer_fwd.h
DesignerCamera.h
DesignerObject.cpp
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DesignerObject.h
DesignerObject.ipp
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DesignerScene.cpp
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DesignerScene.h
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DesignerScene.ipp
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FlatDesignerObject.cpp
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FlatDesignerObject.h
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HierarchicalDesignerObject.cpp
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HierarchicalDesignerObject.h
HierarchicalDesignerObject.ipp
NodeObject.cpp
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NodeObject.h
TextualNoteObject.cpp
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TextualNoteObject.h
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ViewportCamera.h
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editor_lib_config.h
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ImposterObject.ipp
Go to the documentation of this file.
1
#pragma once
2
3
#include "
Designer/Imposter/ImposterObject.h
"
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namespace
ph::editor
6
{
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8
inline
const
std::string&
ImposterObject::getDescriptionName
()
const
9
{
10
return
m_descName;
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}
8
inline
const
std::string&
ImposterObject::getDescriptionName
()
const
{
…
}
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inline
ISdlResource*
ImposterObject::getDescription
()
const
14
{
15
return
m_descResource.get();
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}
13
inline
ISdlResource*
ImposterObject::getDescription
()
const
{
…
}
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}
// end namespace ph::editor
ImposterObject.h
ph::editor::ImposterObject::getDescription
ISdlResource * getDescription() const
Definition
ImposterObject.ipp:13
ph::editor::ImposterObject::getDescriptionName
const std::string & getDescriptionName() const
Definition
ImposterObject.ipp:8
ph::editor
Definition
ph_editor.h:10
Source
Designer
Imposter
ImposterObject.ipp
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