5#include <Common/assertion.h>
16inline auto AbstractDesignerObject::state()
17-> TEnumFlags<EObjectState>&
22inline uint64 AbstractDesignerObject::getSceneStorageIndex()
const
24 return m_sceneStorageIndex;
27inline void AbstractDesignerObject::setSceneStorageIndex(
const uint64 storageIndex)
29 PH_ASSERT_NE(storageIndex,
static_cast<uint64
>(-1));
30 m_sceneStorageIndex = storageIndex;
const TEnumFlags< EObjectState > & getState() const
Definition AbstractDesignerObject.ipp:10
Definition ph_editor.h:10
EObjectState
Definition designer_fwd.h:17