|
Photon Editor Library 2.0.0-beta
A physically based renderer.
|
Classes | |
| class | StringCache |
Functions | |
| void | text_unformatted (std::string_view text) |
| void | image_with_fallback (ImTextureID textureID, const math::Vector2F &sizePx, const math::Vector4F &tintColorRGBA, const math::Vector4F &borderColorRGBA) |
| bool | image_button_with_fallback (const char *strId, ImTextureID textureID, const math::Vector2F &sizePx, const math::Vector4F &backgroundColorRGBA, const math::Vector4F &tintColorRGBA) |
| void | copy_to (TSpan< char > dstBuffer, std::string_view srcStr) |
| Copy string to a buffer. The result is always null-terminated. | |
| void ph::editor::imgui::copy_to | ( | TSpan< char > | dstBuffer, |
| std::string_view | srcStr ) |
Copy string to a buffer. The result is always null-terminated.
| dstBuffer | The buffer to copy into. Its size should never be 0. |
| bool ph::editor::imgui::image_button_with_fallback | ( | const char * | strId, |
| ImTextureID | textureID, | ||
| const math::Vector2F & | sizePx, | ||
| const math::Vector4F & | backgroundColorRGBA, | ||
| const math::Vector4F & | tintColorRGBA ) |
| void ph::editor::imgui::image_with_fallback | ( | ImTextureID | textureID, |
| const math::Vector2F & | sizePx, | ||
| const math::Vector4F & | tintColorRGBA, | ||
| const math::Vector4F & | borderColorRGBA ) |
| void ph::editor::imgui::text_unformatted | ( | std::string_view | text | ) |