Photon Editor Library 2.0.0-beta
A physically based renderer.
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TestProcedureModule.h
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1#pragma once
2
4
5namespace ph::editor
6{
7
9{
10public:
11 std::string getName() const override;
12 void update(const MainThreadUpdateContext& ctx) override;
13 void onAttach(const ModuleAttachmentInfo& info) override;
14 void onDetach() override;
15
16private:
17};
18
19inline std::string TestProcedureModule::getName() const
20{
21 return "test";
22}
23
24}// end namespace ph::editor
Definition MainThreadUpdateContext.h:11
Definition ModuleAttachmentInfo.h:15
Definition ProcedureModule.h:12
Definition TestProcedureModule.h:9
std::string getName() const override
Definition TestProcedureModule.h:19
void update(const MainThreadUpdateContext &ctx) override
Definition TestProcedureModule.cpp:13
void onAttach(const ModuleAttachmentInfo &info) override
Definition TestProcedureModule.cpp:20
void onDetach() override
Definition TestProcedureModule.cpp:54
Definition ph_editor.h:10