Thin wrapper for GHI thread interactions from another thread. Mainly to hide unrelated GHI interface ...
Definition GHIThreadCaller.h:16
Definition ShaderProgram.h:15
Definition ISceneResource.h:9
void setupGHI(GHIThreadCaller &caller) override=0
void cleanupGHI(GHIThreadCaller &caller) override=0
virtual std::shared_ptr< ghi::ShaderProgram > getGHIShaderResource() const =0
virtual ghi::ShaderProgram * getGHIShader() const =0
Definition PlatformDisplay.h:13
Definition DesignerObject.h:19