Photon Editor Library 2.0.0-beta
A physically based renderer.
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#include "Render/ISceneResource.h"
#include "Render/IDynamicSceneResource.h"
#include "Render/View/ProjectiveView.h"
#include "EditorCore/Storage/TItemPool.h"
#include "EditorCore/Storage/TConcurrentHandleDispatcher.h"
#include "EditorCore/Storage/TWeakHandle.h"
#include "Render/Content/Texture.h"
#include <Common/assertion.h>
#include <Utility/TUniquePtrVector.h>
#include <Utility/INoCopyAndMove.h>
#include <Utility/TSortedVector.h>
#include <Utility/TFunction.h>
#include <memory>
#include <vector>
#include <string>
Go to the source code of this file.
Classes | |
class | ph::editor::render::Scene |
A scene for the editor renderer only. More... | |
Namespaces | |
namespace | ph |
namespace | ph::editor |
namespace | ph::editor::ghi |
namespace | ph::editor::render |