Photon Editor Library 2.0.0-beta
A physically based renderer.
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ProjectiveView.h
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1#pragma once
2
3#include <Math/TMatrix4.h>
4#include <Math/TVector3.h>
5
6namespace ph::editor::render
7{
8
9class ProjectiveView final
10{
11public:
12 math::Matrix4R modelToView = math::Matrix4R::makeIdentity();
13 math::Matrix4R viewToProjection = math::Matrix4R::makeIdentity();
14 math::Vector3R viewPosition = math::Vector3R(0, 0, 0);
15};
16
17}// end namespace ph::editor::render
Definition ProjectiveView.h:10
math::Matrix4R modelToView
Definition ProjectiveView.h:12
math::Matrix4R viewToProjection
Definition ProjectiveView.h:13
math::Vector3R viewPosition
Definition ProjectiveView.h:14
Definition DesignerObject.h:19