Photon Editor Library
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A physically based renderer.
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EMouseCode.h
Go to the documentation of this file.
1
#pragma once
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#include <Common/primitive_type.h>
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namespace
ph::editor
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{
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enum class
EMouseCode
: uint8
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{
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// Unknow/unsupported mouse button
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Unknown
= 0,
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// Common mouse buttons
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Left
= 1,
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Right
= 2,
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Middle
= 3,
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// Number of values
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Num
,
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};
// end EMouseCode
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enum class
EMouseCode
: uint8 {
…
};
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}
// end namespace ph::editor
ph::editor
Definition
ph_editor.h:10
ph::editor::EMouseCode
EMouseCode
Definition
EMouseCode.h:9
ph::editor::EMouseCode::Middle
@ Middle
ph::editor::EKeyCode::Unknown
@ Unknown
ph::editor::EKeyCode::Right
@ Right
ph::editor::EKeyCode::Left
@ Left
ph::editor::EKeyCode::Num
@ Num
Source
EditorCore
EMouseCode.h
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