Photon Editor Library
2.0.0-beta
A physically based renderer.
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GLFW3.h
Go to the documentation of this file.
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#pragma once
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#include "
ThirdParty/GLFW3_fwd.h
"
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#if PH_THIRD_PARTY_HAS_GLFW
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// Makes the GLFW header not include any OpenGL or OpenGL ES API header, so including Glad headers
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// will not result in conflicts.
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#endif
GLFW3_fwd.h
Source
ThirdParty
GLFW3.h
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