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Photon Editor Library 2.0.0-beta
A physically based renderer.
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GLFW3.h
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1#pragma once
2
4
5#if PH_THIRD_PARTY_HAS_GLFW
6
7// Makes the GLFW header not include any OpenGL or OpenGL ES API header, so including Glad headers
8// will not result in conflicts.
9#define GLFW_INCLUDE_NONE
10
11#include <GLFW/glfw3.h>
12
13#endif