Photon Engine 2.0.0-beta
A physically based renderer.
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ERegionStatus.h File Reference

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Namespaces

namespace  ph
 The root for all renderer implementations.
 

Enumerations

enum class  ph::ERegionStatus { ph::Invalid , ph::Finished , ph::Updating }
 Status of a rendering region. Note that when adding new entries, the order is important: later entries will take precedence when multiple regions are merged together. For example, merging Invalid and Updating regions will result in an Updating region. More...