Photon Engine 2.0.0-beta
A physically based renderer.
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Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Enumerations | |
enum class | ph::ERegionStatus { ph::Invalid , ph::Finished , ph::Updating } |
Status of a rendering region. Note that when adding new entries, the order is important: later entries will take precedence when multiple regions are merged together. For example, merging Invalid and Updating regions will result in an Updating region. More... | |