Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
ERegionStatus.h
Go to the documentation of this file.
1#pragma once
2
3namespace ph
4{
5
11enum class ERegionStatus
12{
13 Invalid,
16};
17
18}// end namespace ph
The root for all renderer implementations.
Definition EEngineProject.h:6
ERegionStatus
Status of a rendering region. Note that when adding new entries, the order is important: later entrie...
Definition ERegionStatus.h:12