Photon Engine
2.0.0-beta
A physically based renderer.
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ERegionStatus.h
Go to the documentation of this file.
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#pragma once
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namespace
ph
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{
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enum class
ERegionStatus
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{
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Invalid
,
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Finished
,
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Updating
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};
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}
// end namespace ph
ph
The root for all renderer implementations.
Definition
EEngineProject.h:6
ph::ERegionStatus
ERegionStatus
Status of a rendering region. Note that when adding new entries, the order is important: later entrie...
Definition
ERegionStatus.h:12
ph::ERegionStatus::Invalid
@ Invalid
ph::ERegionStatus::Updating
@ Updating
ph::ERegionStatus::Finished
@ Finished
Source
Core
Renderer
ERegionStatus.h
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