Photon Engine 2.0.0-beta
A physically based renderer.
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ph::texfunc::TAbsolute< InputType, OutputType > Class Template Referencefinal

#include <unary_texture_operators.h>

Public Member Functions

OutputType operator() (const InputType &inputValue) const
 

Member Function Documentation

◆ operator()()

template<typename InputType , typename OutputType >
OutputType ph::texfunc::TAbsolute< InputType, OutputType >::operator() ( const InputType & inputValue) const
inline

The documentation for this class was generated from the following file: