Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
RenderRegionStatus.h File Reference
#include "Core/Scheduler/Region.h"
#include "Core/Renderer/ERegionStatus.h"
#include <algorithm>

Go to the source code of this file.

Classes

class  ph::RenderRegionStatus
 

Namespaces

namespace  ph
 The root for all renderer implementations.