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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/Texture/TTexture.h"#include "Core/Texture/SampleLocation.h"#include "Core/Texture/Function/binary_texture_operators.h"#include "Core/Texture/Function/ternary_texture_operators.h"#include "Utility/traits.h"#include "Math/Color/Spectrum.h"#include "Math/TArithmeticArray.h"#include <Common/assertion.h>#include <cstddef>#include <type_traits>#include <memory>#include <utility>#include <concepts>#include <array>Go to the source code of this file.
Classes | |
| class | ph::texfunc::TDefaultConversion< InputType, OutputType > |
| Constructs output value from input value. More... | |
| class | ph::texfunc::TScalarToSpectrum< T > |
| Converts a scalar value to spectrum. More... | |
| class | ph::texfunc::TAbsolute< InputType, OutputType > |
| class | ph::texfunc::TUnaryFromBinary< InputType, ConstantType, OutputType, BinaryOperatorType > |
| Uses binary operator as a unary one by treating the second input as constant. More... | |
| class | ph::texfunc::TUnaryFromTernary< InputType, ConstantTypeA, ConstantTypeB, OutputType, TernaryOperatorType > |
| Uses ternary operator as a unary one by treating the second and third inputs as constants. More... | |
| class | ph::TUnaryTextureOperator< InputType, OutputType, OperatorType > |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
| namespace | ph::texfunc |
Concepts | |
| concept | ph::texfunc::CUnaryOperator |
Typedefs | |
| template<typename InputType , typename ConstantType , typename OutputType > | |
| using | ph::texfunc::TAddConstant |
| template<typename InputType , typename ConstantType , typename OutputType > | |
| using | ph::texfunc::TSubtractConstant |
| template<typename InputType , typename ConstantType , typename OutputType > | |
| using | ph::texfunc::TMultiplyConstant |
| template<typename InputType , typename ConstantType , typename OutputType > | |
| using | ph::texfunc::TDivideConstant |
| template<typename InputType , typename ConstantType , typename OutputType > | |
| using | ph::texfunc::TPowerConstant |
| template<typename InputType , typename ConstantTypeA , typename ConstantTypeB , typename OutputType > | |
| using | ph::texfunc::TClampConstant |
| using | ph::texfunc::SpectrumAddScalar = TAddConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
| using | ph::texfunc::SpectrumSubtractScalar = TSubtractConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
| using | ph::texfunc::SpectrumMultiplyScalar = TMultiplyConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
| using | ph::texfunc::SpectrumDivideScalar = TDivideConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
| using | ph::texfunc::SpectrumPowerScalar = TPowerConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
| template<typename InputType , typename OutputType > | |
| using | ph::TConversionTexture = TUnaryTextureOperator<InputType, OutputType, texfunc::TDefaultConversion<InputType, OutputType>> |