Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/Texture/TTexture.h"
#include "Core/Texture/SampleLocation.h"
#include "Core/Texture/Function/binary_texture_operators.h"
#include "Core/Texture/Function/ternary_texture_operators.h"
#include "Utility/traits.h"
#include "Math/Color/Spectrum.h"
#include "Math/TArithmeticArray.h"
#include <Common/assertion.h>
#include <cstddef>
#include <type_traits>
#include <memory>
#include <utility>
#include <concepts>
#include <array>
Go to the source code of this file.
Classes | |
class | ph::texfunc::TDefaultConversion< InputType, OutputType > |
Constructs output value from input value. More... | |
class | ph::texfunc::TScalarToSpectrum< T > |
Converts a scalar value to spectrum. More... | |
class | ph::texfunc::TAbsolute< InputType, OutputType > |
class | ph::texfunc::TUnaryFromBinary< InputType, ConstantType, OutputType, BinaryOperatorType > |
Uses binary operator as a unary one by treating the second input as constant. More... | |
class | ph::texfunc::TUnaryFromTernary< InputType, ConstantTypeA, ConstantTypeB, OutputType, TernaryOperatorType > |
Uses ternary operator as a unary one by treating the second and third inputs as constants. More... | |
class | ph::TUnaryTextureOperator< InputType, OutputType, OperatorType > |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::texfunc |
Concepts | |
concept | ph::texfunc::CUnaryOperator |
Typedefs | |
template<typename InputType , typename ConstantType , typename OutputType > | |
using | ph::texfunc::TAddConstant |
template<typename InputType , typename ConstantType , typename OutputType > | |
using | ph::texfunc::TSubtractConstant |
template<typename InputType , typename ConstantType , typename OutputType > | |
using | ph::texfunc::TMultiplyConstant |
template<typename InputType , typename ConstantType , typename OutputType > | |
using | ph::texfunc::TDivideConstant |
template<typename InputType , typename ConstantType , typename OutputType > | |
using | ph::texfunc::TPowerConstant |
template<typename InputType , typename ConstantTypeA , typename ConstantTypeB , typename OutputType > | |
using | ph::texfunc::TClampConstant |
using | ph::texfunc::SpectrumAddScalar = TAddConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
using | ph::texfunc::SpectrumSubtractScalar = TSubtractConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
using | ph::texfunc::SpectrumMultiplyScalar = TMultiplyConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
using | ph::texfunc::SpectrumDivideScalar = TDivideConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
using | ph::texfunc::SpectrumPowerScalar = TPowerConstant<math::Spectrum, math::ColorValue, math::Spectrum> |
template<typename InputType , typename OutputType > | |
using | ph::TConversionTexture = TUnaryTextureOperator<InputType, OutputType, texfunc::TDefaultConversion<InputType, OutputType>> |