Photon Engine
2.0.0-beta
A physically based renderer.
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VoHomoAbsorption.h File Reference
#include "
Core/VolumeBehavior/VolumeOptics.h
"
#include <memory>
Go to the source code of this file.
Classes
class
ph::VoHomoAbsorption
Namespaces
namespace
ph
The root for all renderer implementations.
Source
Core
VolumeBehavior
VolumeOptics
VoHomoAbsorption.h
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