6#include <Common/primitive_type.h>
17class VolumeDistanceSample;
27 virtual void sampleDistance(
General information about a ray-surface intersection event.
Definition SurfaceHit.h:59
Definition VolumeDistanceSample.h:13
Definition VolumeOptics.h:20
void sample(VolumeDistanceSample &sample) const
Definition VolumeOptics.cpp:9
virtual ~VolumeOptics()=0
Definition TTristimulusSpectrum.h:11
The root for all renderer implementations.
Definition EEngineProject.h:6