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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/Filmic/Film.h"#include "Core/Filmic/filmic_fwd.h"#include "Math/Geometry/TAABB2D.h"#include "Math/TVector2.h"#include "Frame/frame_fwd.h"#include "Core/Filmic/SampleFilter.h"#include "Core/Filmic/SamplingFilmDimensions.h"#include <vector>#include <functional>#include <memory>#include "Core/Filmic/TSamplingFilm.ipp"Go to the source code of this file.
Classes | |
| class | ph::TSamplingFilm< Sample > |
| A camera film that receives any quantity, for sampling-based rendering techniques. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |