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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/Renderer/Renderer.h"#include "Core/Filmic/Film.h"#include "World/VisualWorld.h"#include "Core/Receiver/Receiver.h"#include "Core/Ray.h"#include "Math/constant.h"#include "Math/math.h"#include "Core/SampleGenerator/SampleGenerator.h"#include "Core/Filmic/HdrRgbFilm.h"#include "Core/Renderer/RenderWorker.h"#include "Core/Renderer/RendererProxy.h"#include "EngineEnv/CoreCookedUnit.h"#include <Common/primitive_type.h>#include <Common/logging.h>#include <utility>#include <algorithm>Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
Functions | |
| ph::PH_DEFINE_INTERNAL_LOG_GROUP (Renderer, Renderer) | |