7#include <Common/primitive_type.h>
38 std::atomic_uint32_t m_totalWork;
39 std::atomic_uint32_t m_workDone;
40 std::atomic_uint32_t m_numElapsedMs;
54 m_totalWork = totalWork;
59 m_workDone = workDone;
Definition RenderWork.h:16
Definition RenderWorker.h:18
void incrementWorkDone()
Definition RenderWorker.h:62
RenderWorker & operator=(const RenderWorker &rhs)
Definition RenderWorker.cpp:52
void run()
Definition RenderWorker.cpp:28
void setWork(RenderWork *work)
Definition RenderWorker.cpp:43
void setTotalWork(uint32 totalWork)
Definition RenderWorker.h:52
uint32 getId() const
Definition RenderWorker.h:47
void setWorkDone(uint32 workDone)
Definition RenderWorker.h:57
Definition RendererProxy.h:15
The root for all renderer implementations.
Definition EEngineProject.h:6