Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/LTA/PtVolumetricEstimator.h"
#include "Math/TVector3.h"
#include "World/Scene.h"
#include "Core/SurfaceHit.h"
#include "Core/Intersection/Primitive.h"
#include "Core/Intersection/PrimitiveMetadata.h"
#include "Core/VolumeBehavior/VolumeOptics.h"
#include "Core/VolumeBehavior/VolumeDistanceSample.h"
#include <limits>
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::lta |
Light transport algorithms. | |