Photon Engine 2.0.0-beta
A physically based renderer.
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LatLongEnvEmitter.h File Reference
#include "Core/Emitter/SurfaceEmitter.h"
#include "Math/Color/Spectrum.h"
#include "Core/Texture/TTexture.h"
#include "Math/Random/TPwcDistribution2D.h"
#include "Math/TVector2.h"
#include <memory>
#include <cstddef>

Go to the source code of this file.

Classes

class  ph::LatLongEnvEmitter
 Models energy coming from background. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.