A collection of nice blogs about rendering.
- Pete Shirley’s Graphics Blog
- General knowledge and tricks about graphics. Always inspirational.
- Yining Karl Li - Code & Visuals
- Production quality renderer development. Images generated by Takua renderer are amazing.
- Ray Tracey’s Blog
- Real-time photorealistic GPU rendering. Heard of Brigade?
- Benedikt Bitterli
- Tungsten renderer and other physics stuff. Interesting 2-D renderer called Tantalum. Many scenes available for download (formats: Tungsten, Mitsuba, pbrt-v3).
- Adrian’s Blog
- Decompose and analyze the rendering pipeline of modern 3-D games.
- RenderSpud
- Nice blog with many posts about the development of a global illumination renderer.
- KlayGE
- About the development of a game engine. Mostly in Simplified Chinese.
- A Graphics Guy’s Note
- Development of a renderer called SORT, which is available on GitHub.
- Íñigo Quílez’s Blog
- Distance field rendering and all kinds of interesting math.
- Matt Pharr’s Blog
- First author of PBRT. Home for in-depth experiments and interesting thoughts.
- Rendering Equations by Joe Schutte
- Offline rendering blog. Including the implementation of vertex connection and merging.
- The ART Homepage @ CGG
- The only renderer that supports polarisation and fluorescence in its core, to my knowledge.
- Rendering Memo
- Good reference on BSSRDF and bi-directional path tracing. Not being updated since 2016.
- Mitsuba Development Blog
- Wenzel Jakob’s blog about Mitsuba renderer. Not being updated since 2014.
- john-chapman-graphics
- Nice blog about real-time post-processing effects (with code and explanations). Not being updated since 2013.
Entries listed with no specific order. Except for inactive blogs.