Photon Engine 2.0.0-beta
A physically based renderer.
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halton_randomization_enums.h File Reference

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Namespaces

namespace  ph
 The root for all renderer implementations.
 

Enumerations

enum class  ph::EHaltonPermutation { ph::None = 0 , ph::Fixed , ph::PerDigit , ph::Owen }
 Permutation schemes available for a Halton sequence. See sdl_halton_randomization_types.h for detailed explanation. More...
 
enum class  ph::EHaltonSequence { ph::Original = 0 , ph::Leap , ph::RandomLeap , ph::RandomStart }