Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::PixelBuffer2D, including all inherited members.
estimateMemoryUsageBytes() const | ph::PixelBuffer2D | inlinevirtual |
fetchPixel(math::TVector2< uint32 > xy, std::size_t mipLevel) const =0 | ph::PixelBuffer2D | pure virtual |
getSize() const | ph::PixelBuffer2D | inline |
hasMipmap() const | ph::PixelBuffer2D | inline |
numMipLevels() const | ph::PixelBuffer2D | inline |
numPixelElements() const | ph::PixelBuffer2D | inline |
PixelBuffer2D(math::TVector2< uint32 > size, std::size_t numPixelElements) | ph::PixelBuffer2D | inline |
PixelBuffer2D(math::TVector2< uint32 > size, std::size_t numPixelElements, std::size_t numMipLevels) | ph::PixelBuffer2D | inline |
~PixelBuffer2D()=default | ph::PixelBuffer2D | inlinevirtual |