Photon Engine 2.0.0-beta
A physically based renderer.
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ph::LdrRgbTexture2D Member List

This is the complete list of members for ph::LdrRgbTexture2D, including all inherited members.

LdrRgbTexture2D()ph::LdrRgbTexture2D
LdrRgbTexture2D(std::unique_ptr< TAbstractPixelTex2D< LdrComponent, 3 > > texture)ph::LdrRgbTexture2Dexplicit
Output typedefph::TTexture< math::Spectrum >
sample(const SampleLocation &sampleLocation, math::Spectrum *out_value) const overrideph::LdrRgbTexture2Dvirtual
TTexture()=defaultph::TTexture< math::Spectrum >inline
~TTexture()=defaultph::TTexture< math::Spectrum >inlinevirtual